View all by Goat Head Studio
Creator
Follow Goat Head Studio
Follow
Following Goat Head Studio
Following
Add To Collection
Collection
Comments
Devlog
Bearly Alive
←
Return to Bearly Alive
Devlog
Patch Update April 5, 2025
April 06, 2025
by
Goat Head Studio
I did so much it would make your head spin. Player animations, knife tracker, controller support, WASD navigation, new sounds, new voice lines...
Continue reading
Patch Update March 24, 2025
March 24, 2025
by
Goat Head Studio
Gameplay & Balance Game Scaling Adjusted: Forest runs now typically reach level 5–10, and the game ends on the moon around level 25. Kill Count Benchmark: A strong run can yield approximately...
Continue reading
Patch Update March 10, 2025
March 20, 2025
by
Goat Head Studio
New Feature: Hold to Fire – Players can now hold down the fire button instead of tapping for continuous shooting...
Continue reading
Patch Notes March 9, 2025
March 20, 2025
by
Goat Head Studio
Level & Transition Improvements: Levels now operate as separate events, preventing unintended carryovers. Enemies properly reset when transitioning to a new level. All level transitions adjusted for s...
Continue reading
Patch Update March 8, 2025
March 20, 2025
by
Goat Head Studio
Performance Improvements: Fixed faders and timers between game scenes. Assets now load only when needed to reduce memory usage. Various cache improvements for smoother gameplay. Gameplay & Balancing:...
Continue reading
Patch Update March 7, 2025
March 20, 2025
by
Goat Head Studio
New Enemy: Sun Bears – Appear starting on the lava level. They feature an enrage mechanic, running faster as they take damage. New Enemy: Panda Bears – Appear on the moon level. They are more dura...
Continue reading
Patch Update March 19, 2025
March 19, 2025
by
Goat Head Studio
Gameplay Adjustments: Bears now knock the player back when they hit. All bears now have +5 additional health per level, making them tougher as the game progresses. Bear XP gains now scale with stage p...
Continue reading
Patch Update March 13, 2025
March 13, 2025
by
Goat Head Studio
Gameplay Adjustments: Increased base player movement speed slightly at level 1. Reduced speed gains from upgrades to balance progression. The first movement speed upgrade remains unchanged, but later...
Continue reading